I don’t normally consider “slice of life” content for this blog, because it’s supposed to be about fun and interesting stuff. Life is consistently both much of the time, but not in a way that I would expect yon reader of obscure blog about video games to enjoy reading about.
However, I had an experience today with a security question and answer that I initially enjoyed. Soon afterward, I was shocked and dismayed.
I found myself unable to log into a website, having forgotten my username (and my password, though I was not as sure of that). Said website did not allow me to rediscover my username – although there was the feature, it asked me to call a toll-free number to do so.
Being a dutiful customer, I obliged. I had the following exchange when I got to a representative. (more…)
I find the vast majority of things that Toastyfrog/GameSpite comes up with to be well-written, comprehensive, and correct. Parish & co., who I have much respect for, consistently create good publications that I spend actual money on – a rarity when the internet is full of people who will tell you their opinion on video games for free (prime example right here).
However, Journal #10′s 7th Saga segment, posted just today, has in my view wronged a game. I do not protest the overall treatment; I agree fully with the overall premise that 7th Saga is bad.
However, since I played the game to completion for the first time just a few months ago, I feel obligated to point out some incorrect or overblown parts of Jake Alley’s article. (more…)
I attended PAX Prime again this year. It’s a good chance to get in touch with (somewhat) local friends, and to visit Seattle, which is a pretty cool city to just walk around. And, of course, there were games there.
I don’t usually visit the big booths on the Expo Hall floor, since – by and large – the same content is out in a few weeks, and coverage on it is out in a few days. I did try out the intro for Mass Effect 3, which was fun enough, but not worth the 2-hour wait. The best under-the-radar game I saw there was Shoot Many Robots – a co-operative, 1-4 player shoot-em-up, which feels like a post-apocalyptic, hick-themed Metal Slug. Some brief bits follow: (more…)
I had the opportunity and motivation to go to PAX East this year – one I think I took full advantage of, more so than either attendance of Prime thus far – and it was a blast. Took first place in an Earth Defense Force tourney (thereafter referred to as “The Blue Guy” due to my stylish DQ9 shirt and Junpei hat), my team took 3rd in a 64-team League of Legends tourney (my main account is lv 24/30, indicating I don’t play enough to deserve it) and overall had a great time.
I’d apologize for not covering it yet (after all, it’s been three whole weeks!), but honestly I doubt enough people read it who care. Might sound a little crazy, but this is more an outlet for myself – writing on my own interests – than out of a particular desire to share, which is a nice enough side effect. (more…)
2010 was a good year. We saw tons of innovative games, some solid entries in existing franchises, and (as usual) the slow, plodding approximation of “progress” that Koei and Natsume put into their Warriors and Harvest Moon / Rune Factory franchises. It may not have been a great year, but then I’m not much interested in the mainstream games so much – if I’m disappointed, it’s just that the obscure games I found (or the few mainstream ones I played) weren’t quite as good as I’d hoped, not that the gaming industry has suffered some setback it will never recover from. Here are a few highlights. (more…)